Optimizing Without Breaking a Sweat

Tuesday Mar 2nd 2010 by Datamation.com Staff
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This white paper tells the story of how three Intel employees optimized DreamWorks Animation’s rendering, animation, and special effects applications without recompiling or relinking.

Intel: Working with DreamWorks Animation, several Intel employees developed an innovative technique for optimizing common Linux bottlenecks without any source or build system changes. To do it, they used LD_PRELOAD to preload highly optimized libraries from Intel Thread Building Blocks, Intel Integrated Performance Primitives and run-time libraries provided with Intel C++ Compiler for Linux.

The paper explains their methodology and techniques, which may be able to be used in other situations. It also details the impressive performance gains they achieved.

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