Optimizing Without Breaking a Sweat

Tuesday Mar 2nd 2010 by Datamation.com Staff

This white paper tells the story of how three Intel employees optimized DreamWorks Animation’s rendering, animation, and special effects applications without recompiling or relinking.

Intel: Working with DreamWorks Animation, several Intel employees developed an innovative technique for optimizing common Linux bottlenecks without any source or build system changes. To do it, they used LD_PRELOAD to preload highly optimized libraries from Intel Thread Building Blocks, Intel Integrated Performance Primitives and run-time libraries provided with Intel C++ Compiler for Linux.

The paper explains their methodology and techniques, which may be able to be used in other situations. It also details the impressive performance gains they achieved.

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