Apple: Steve Jobs has released a rare public letter explaining why his company doesn't allow Flash on iPhones, iPods, and iPads. First, he explains that Apple and Flash have a history of working together but have "grown apart."
Next, he cites six reasons why Apple doesn't support Flash:
- It's 100 percent proprietary.
- Most Flash video is available in another format, and Apple users have 50,000 games already, so they don't need Flash games.
- Flash has reliability, security, and performance issues.
- Flash uses up battery life.
- Flash was built for mice, not touch interfaces.
- A third-party software layer results in sub-standard performance.
"The mobile era is about low power devices, touch interfaces and open web standards all areas where Flash falls short," he concludes. "Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind."